Noncelike
Noncelike is a descriptive term used in visual arts and animation criticism to refer to imagery that avoids the flat, high-contrast color planes typical of cel shading. Works described as noncelike tend to feature painterly textures, soft gradients, and more complex lighting, rather than the outlined, uniform-color appearance of traditional cel animation.
Etymology: The term is formed from non- plus cel-like, referencing “cel” as in traditional animation on clear
Usage and scope: Noncelike is used to describe 3D renders, game art, and animated sequences that pursue
Relation to related styles: It sits alongside cel shading and toon shading as contrasts; while cel-like aims
Reception and examples: Critics note it can enhance atmosphere and expression but may reduce legibility in
Notes: Because it is informal, there is no standardized definition or taxonomy; readers should check context