Netplay
Netplay refers to the practice of playing video games with others over a computer network, enabling multiplayer play across distance. It encompasses online play over the internet, play over local area networks (LAN), and any setup that connects players in real time. Games implement netplay through centralized servers, peer-to-peer connections, or host-based hosting, with varying degrees of central control and synchronization.
Netcode describes how a game's state is synchronized among players. Performance depends on latency, bandwidth, and
Netplay has roots in online gaming from the 1990s and earlier, evolving from dial-up multiplayer to widespread
Netplay broadens access to multiplayer but depends on network conditions and netcode design. Users may encounter