Mänguarhitektuuris
Mänguarhitektuuris, often translated as Game Architecture, refers to the foundational design and structural framework of a video game. It encompasses the underlying systems, logic, and organization that govern how a game functions, interacts, and presents itself to the player. This discipline is crucial for creating scalable, maintainable, and performant games.
Key aspects of game architecture include the selection and implementation of programming paradigms, such as object-oriented
Game architecture also addresses technical considerations like memory management, performance optimization, and networking for multiplayer experiences.