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Lhiran

Lhiran is a fictional city-state and cultural region commonly used as a setting in fantasy literature and role-playing games. Depending on the work, it is portrayed as a coastal urban center on the southern rim of the continent Valara, renowned for its mercantile elite and its role as a diplomatic crossroads. Across different narratives, Lhiran is defined by a merchant-driven ethos, a tradition of guild governance, and a willingness to navigate shifting alliances.

Geographically, Lhiran sits in a natural harbor with multiple quays, tidal channels, and inland markets. The

Politically, governance typically centers on a council of guildmasters and merchants who formulate policy through a

Legend traces Lhirans to a union of port towns during an early medieval era, followed by a

In fiction, Lhiran serves as a backdrop for diplomacy, commerce, and intrigue, with each author or game

climate
is
temperate
maritime.
The
population
is
diverse,
comprising
native
worker
communities,
long-established
merchant
clans,
and
itinerant
artisans
who
travel
between
ports.
The
official
language
is
Lhirani,
with
trade
pidgins
common
in
markets
and
docks.
chartered
framework,
often
tempered
by
a
magistrate
or
council
treasurer.
The
legal
system
emphasizes
contracts,
property
rights,
and
dispute
resolution
through
commercial
courts.
The
economy
relies
on
shipping,
shipbuilding,
warehousing,
textile
crafts,
and
spice
brokerage;
the
harbor
facilitates
international
trading
routes
and
financial
activity.
charter
granting
expanded
urban
rights.
Reforms
over
time
broaden
civic
participation
while
preserving
merchant
influence.
Culturally,
markets,
festivals,
lantern-lit
processions,
and
a
tradition
of
crafts
such
as
ropework
and
carpentry
feature
prominently.
designer
adapting
its
geography,
history,
and
institutions
to
fit
their
narrative.