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Kadrus

Kadrus is a fictional setting used in speculative fiction and tabletop role-playing games. It denotes a city-state and a broader cultural region located on a chain of islands along the eastern coast of the continent of Neringa in the world of Ardentis.

Geography and demographics: The archipelago covers roughly 2,100 square kilometers. It has a temperate maritime climate

Politics and economy: Kadrus is a confederal republic composed of seven city-states that join in the Grand

History and culture: The region rose to prominence during the High Era of Navigation, uniting under the

In fiction and gaming: Kadrus is widely used as a setting for novels, games, and campaigns; authors

with
frequent
winds
and
fog.
Population
is
diverse,
with
seven
independent
urban
centers
and
numerous
fishing
villages;
the
lingua
franca
is
Kadran,
with
regional
dialects.
Assembly.
Each
city
maintains
its
own
council
and
magistrate;
an
annually
elected
presiding
magistrate
chairs
the
assembly.
The
guilds
—
merchants,
shipwrights,
and
weavers
—
wield
significant
influence,
especially
in
seaborne
trade.
The
economy
centers
on
fisheries,
shipbuilding,
dry
storage,
and
cross-sea
trade.
Great
Charter
a
millennium
ago.
It
has
endured
periods
of
conflict
and
alliance
with
neighboring
states,
influencing
regional
maritime
law.
Cultural
life
emphasizes
seamanship,
craft
guilds,
and
seasonal
festivals
such
as
the
Windfall
Market
and
the
Night
Lanterns.
and
game
masters
describe
it
as
a
place
of
political
intrigue,
mercantile
rivalries,
and
resilient
communities.