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IsReady

IsReady is a common naming convention in software design for indicating that an object, component, or resource has completed its initialization and is prepared to perform its primary functions. In code, it typically refers to a boolean indicator, either as a property named IsReady or as a method named isReady(), which returns true when prerequisites are satisfied and resources are available.

Readiness often depends on dependencies being initialized, data being loaded, permissions being granted, or a network

Common implementation patterns include polling a function or property until it reports true, subscribing to a

Language and framework conventions vary. In Java and C#-style languages, a boolean method or property is typically

Applications span user interfaces that should render only after data loads, services that wait for a handshake,

Potential issues include stale or inconsistent readiness due to racing conditions, over-reliance on a single isReady

connection
being
established.
The
check
is
used
to
guard
operations
that
should
only
run
once
the
system
is
in
a
stable
state,
and
it
is
frequently
part
of
initialization
sequences,
state
machines,
or
lifecycle
management.
ready
or
initialized
event,
or
using
promise,
future,
or
callback-based
workflows
in
asynchronous
environments.
Design
choices
include
whether
isReady
should
be
idempotent
and
how
to
handle
transitions
to
and
from
the
ready
state.
named
isReady
or
IsReady.
In
JavaScript
and
TypeScript,
isReady
might
be
a
method,
a
boolean
getter,
or
part
of
a
larger
lifecycle
object.
hardware
devices
reporting
readiness,
and
data
pipelines
that
transition
to
processing
when
all
inputs
are
available.
check
instead
of
a
formal
state
machine,
and
performance
costs
if
readiness
checks
are
expensive.
Clear
state
transitions
and
timeouts
help
mitigate
these
risks.
See
also
readiness
and
lifecycle.