Homogenitätsmatrix
Homogenitätsmatrix is a concept used in geometry, particularly in projective geometry. It refers to a matrix that transforms points in one homogeneous coordinate system to another. In essence, it defines a mapping between different representations of the same geometric objects or spaces.
The primary purpose of a homogenitätsmatrix is to allow for transformations that would be difficult or impossible
A homogenitätsmatrix, often a 3x3 matrix for 2D projective geometry or a 4x4 matrix for 3D, encapsulates
The properties of a homogenitätsmatrix are directly related to the type of geometric transformation it represents.