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Greenskin

Greenskin is a term used in fantasy fiction, role-playing games, and tabletop wargames to describe certain green-skinned humanoid races, most often orcs and goblins. The label is typically applied by human or other civilizations to designate a recurring group of antagonists, though some settings feature greenskins who use the term for themselves.

The name derives from a visible trait—green skin—that many authors and designers use to distinguish these beings.

In popular fantasy media and games, greenskins are a prominent motif. In the Warhammer Fantasy setting, Greenskins

See also: Orc, Goblin, Warhammer Greenskins, Orcs and Goblins.

Across
different
works,
greenskins
range
from
loosely
organized
bands
to
structured,
clan-based
societies.
They
are
commonly
portrayed
as
aggressive
or
warlike,
with
a
focus
on
physical
prowess
and
melee
combat,
though
some
settings
grant
them
more
complex
cultures,
leadership
structures,
and
social
rules.
unite
Orcs
and
Goblins
into
a
single
faction
known
for
brutal,
close-quarters
warfare
and
shifting
alliances
between
rival
clans.
Similar
concepts
appear
in
other
universes,
where
greenskins
serve
as
recurring
enemies
or,
in
some
cases,
as
protagonists
with
their
own
codes
and
cultures.
The
portrayal
of
greenskins
varies
by
author
and
medium,
ranging
from
simplistic
threats
to
nuanced
societies
with
politics,
religion,
and
kinship.