Grafiikkadataan
Grafiikkadataan refers to the data used in computer graphics for rendering images and visuals. This data encompasses a wide range of information, including geometric shapes, textures, colors, lighting parameters, and camera perspectives. When a computer program needs to display a scene, it processes this grafiikkadataan to construct the final image on the screen.
Geometric data defines the shapes of objects, typically represented by vertices, edges, and polygons. Textures provide
The processing of grafiikkadataan is handled by the graphics processing unit (GPU), a specialized hardware component