Geofiction
Geofiction is the practice of creating fictional geographies and landscapes for worldbuilding, storytelling, and simulation. It involves designing maps, regions, and political units and developing plausible physical and human geography: climate, topography, flora and fauna, population distribution, settlements, transportation networks, and borders.
Practitioners often adopt a geographer's workflow, producing maps, gazetteers, histories, economies, and cultural profiles that fit
Geofiction has deep roots in science fiction, fantasy, and role-playing communities, but it is also used in
Ethical and practical considerations include avoiding direct misrepresentation of real cultures and places, clearly distinguishing fictional