GPUbenchmarks
GPU benchmarks are standardized tests used to evaluate the performance of graphics processing units (GPUs). They provide repeatable measurements of rendering speed, raw compute capability, and stability under pressure, helping consumers, reviewers, and manufacturers compare architectures and configurations.
Benchmarks are broadly divided into synthetic tests and real-world benchmarks. Synthetic tests simulate representative workloads and
Popular suites and tests include 3DMark (Time Spy for DirectX 12, Fire Strike for DirectX 11, and
Methodology matters. Test rigs should specify CPU, memory, drivers, operating system, cooling, and power limits, as
Limitations include the fact that synthetic benchmarks may not predict real-game performance across engines and drivers.