Home

FAWE

FAWE, short for Fast Async WorldEdit, is a high-performance fork of the WorldEdit plugin designed for Minecraft servers. Its core aim is to speed up large-scale world-editing tasks while reducing lag by performing many operations asynchronously on separate threads. This approach helps servers handle extensive edits—such as terraforming, mass replacement, or large structure placement—without blocking the main server thread.

FAWE provides the same set of editing tools as WorldEdit, including commands like //set, //copy, //paste, //replace,

Development and community: FAWE is a community-maintained project that originated as a fork of WorldEdit, with

and
//undo,
as
well
as
region
selections,
brushes,
and
the
creation
of
complex
shapes.
It
also
supports
loading
and
applying
schematic
files
(.schematic/.schem)
and
includes
advanced
brush
options
and
shape
generators.
A
key
feature
is
its
block
palette
optimization
and
chunk-aware
processing,
which
improves
performance
on
large
regions.
FAWE
is
designed
to
work
alongside
protection
plugins
such
as
WorldGuard
to
respect
region
boundaries,
and
it
remains
compatible
with
other
server-management
tools
in
the
Spigot/Paper
ecosystem.
contributions
from
volunteers
across
the
Minecraft
server
community.
It
is
distributed
as
an
open-source
plugin
for
Spigot-based
servers
and
is
regularly
updated
to
support
new
game
versions.
Administrators
typically
install
FAWE
by
adding
its
jar
to
the
server’s
plugins
folder
and
configuring
it
through
its
documentation.
FAWE
is
widely
used
on
networks
that
require
rapid,
scalable
editing
capabilities
for
large
worlds.