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EventHandling

EventHandling is the mechanism by which software components respond to events. It is central to event-driven programming, where program flow is determined by events such as user actions, system messages, or sensor data.

An event source generates events. Listeners or handlers are functions or objects registered to be notified

A dispatcher or event loop routes events from sources to appropriate handlers. In many systems, handlers execute

Common approaches include callbacks, the observer pattern, and publish/subscribe. Event delegation is a technique where a

Applications span graphical user interfaces, web development, and server-side platforms like Node.js. Design considerations include performance,

when
specific
event
types
occur.
When
an
event
occurs,
an
event
object
may
be
created
containing
metadata
(type,
source,
payload)
and
passed
to
the
handler.
asynchronously,
enabling
responsiveness.
In
synchronous
models,
handlers
run
in
the
same
thread
and
may
block.
single
handler
manages
events
from
multiple
elements.
In
the
browser,
events
bubble
up
through
a
hierarchy
and
can
be
captured
or
bubbled.
thread
safety,
ordering
guarantees,
error
handling,
and
the
possibility
of
cancelable
or
cancellable
events.