Edgesbutting
Edgesbutting is a term used in the field of computer graphics and digital art to describe a technique where two or more images or objects are placed adjacent to each other in such a way that their edges meet seamlessly. This process is often used in texture mapping, image compositing, and 3D modeling to create a cohesive and visually appealing result. The goal of edgesbutting is to eliminate any visible seams or discontinuities between the images or objects, ensuring a smooth transition from one to the other.
There are several methods to achieve edgesbutting, including blending, feathering, and using gradient maps. Blending involves
Edgesbutting is a valuable technique in various applications, such as creating realistic textures for 3D models,