EXTERNPROTO
EXTERNPROTO, also known in some contexts as ExternProtoDeclare, is a mechanism in X3D and its VRML lineage that declares a prototype’s interface in a scene while the actual prototype body is defined in an external file. It lets authors reuse component definitions without embedding the full ProtoDeclare in every file. The declaration specifies the prototype’s name and one or more URLs that point to external files containing a ProtoDeclare with a matching name.
In practice, an EXTERNPROTO lists the proto name and a URL or a list of URLs. The
To instantiate an externally defined prototype, a ProtoInstance (or equivalent mechanism in the scene graph) uses
Notes and limitations include the need for the external file to be accessible at load time, potential