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Caeric

Caeric is a fictional coastal city-state in the western region of the continent of Aldoria. It is known for its deep-water harbor, metalworking industries, and scholarly archives.

The name Caeric derives from the Caeran root caer, meaning fortress, reflecting its origins as a fortified

Caeric arose as a fortress city founded by the Caerin dynasty in the early second millennium. It

Governance rests with a council of guild representatives and an annually elected Alderman who chairs the council.

The economy centers on shipbuilding, metalworking, and trade passing through the harbor. The Great Archive of

Notable sites include the Dusk Gate, the Harbor of Glass, the Great Archive, and the Caeric Maritime

In modern fiction, Caeric serves as a hub of political intrigue and maritime commerce, linking regional networks

settlement.
The
city
sits
at
the
mouth
of
the
Caeris
River,
where
inland
hills
meet
a
sheltered
bay,
and
its
shoreline
is
lined
with
basalt
piers.
grew
into
a
mercantile
republic
engaged
in
metals,
glassmaking,
and
long-distance
trade,
maintaining
independence
through
treaties
and
urban
institutions.
By
the
11th
century,
it
had
formal
governance
and
a
guild-based
economy.
Citizenship
is
linked
to
residence
and
guild
membership.
The
city
maintains
a
standing
militia
and
a
municipal
court.
Caeric
houses
manuscripts
and
inscriptions,
while
artisans
produce
rune-carved
artifacts.
Cultural
life
emphasizes
guild
festivals,
maritime
rites,
and
public
exhibitions;
Caeric
hosts
language
variants
and
a
syncretic
sea-ancestor
religion.
Academy.
Local
architecture
combines
basalt
forms,
arcaded
courtyards,
and
inscribed
stonework.
of
trade
and
culture.