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Audiocentric

Audiocentric is an adjective used to describe approaches, media, or design practices that prioritize audio as the central channel for information, meaning, and user experience. In an audiocentric framework, sound elements such as voice, music, ambient noise, and spatial cues are treated as primary communicative tools rather than as accessories to visual content.

Etymology and scope: The term derives from audio, from Latin audire "to hear," combined with centric, and

Applications: In media production, audiocentric design foregrounds voice performance, sound design, and narrative rhythm. In technology

Relation and critique: The term is descriptive and contextual rather than a formal theory, overlapping with

See also: sonic branding; auditory user interface; sonification; sound design.

is
used
across
media
studies,
human–computer
interaction,
and
product
design
to
denote
emphasis
on
auditory
modalities.
It
is
often
applied
to
describe
content
formats
like
podcasts
or
radio-led
storytelling,
as
well
as
interfaces
and
environments
where
listening,
rather
than
viewing,
is
the
main
mode
of
interaction.
and
accessibility,
it
informs
auditory
interfaces,
screen-reader
systems,
and
multisensory
designs
that
rely
on
sound
to
convey
information.
In
interactive
media
and
virtual
environments,
spatial
audio
and
realistic
acoustics
support
immersion
and
navigation.
In
architecture
and
urban
design,
acoustic
planning
and
soundscapes
shape
how
spaces
are
perceived.
related
ideas
such
as
sonic
branding,
auditory
user
experience,
and
sonification.
Critics
warn
that
an
overemphasis
on
audio
can
alienate
users
with
hearing
impairments
or
when
production
quality
varies,
and
that
some
tasks
benefit
from
a
multimodal
approach
rather
than
an
exclusively
audiocentric
one.