Arkanoidlike
Arkanoidlike is a genre of video games that are inspired by Taito's 1986 arcade game Arkanoid. The core gameplay typically involves a player controlling a paddle at the bottom of the screen to deflect a ball upwards, aiming to destroy a formation of bricks or blocks at the top of the screen. Colliding with a destroyed block often releases power-ups that can alter gameplay, such as increasing paddle size, granting extra lives, or changing the ball's behavior. The objective is to clear all blocks on a level to advance to the next.
The gameplay loop of Arkanoidlike games is simple yet engaging, relying on precise paddle control, strategic