3DCoat
3DCoat is a commercial 3D modeling, sculpting, and texturing application developed by the Danish-Russian company Pilgway. First released in 2009, it provides a workflow that combines voxel-based sculpting with traditional polygonal modeling, enabling artists to sculpt freely on a voxel space and convert to polygonal meshes as needed. The software is used for character creation, asset production, and texture painting in game, film, and visualization projects.
Core features include voxel sculpting with dynamic topology, polygonal retopology tools, UV mapping and unwrapping, and
In addition to sculpting and painting, 3DCoat provides workflows for UV optimization, surface detailing, and stencil-based
Development and availability: 3DCoat is maintained by Pilgway and has seen multiple major releases that expand
Reception and use: 3DCoat is regarded as a versatile alternative to other sculpting and texturing tools, valued