wldisplayroundtrip
wldisplayroundtrip is a term that refers to a process within certain display or graphics driver architectures. It generally describes the journey of a frame of visual data from its origin in an application, through the operating system and graphics driver, to the display hardware, and then back again. This roundtrip is often measured in terms of latency, which is the time it takes for this entire process to complete. Lower latency is desirable for applications that require real-time responsiveness, such as gaming, virtual reality, or professional video editing.
The exact implementation and optimization of wldisplayroundtrip can vary significantly depending on the operating system (e.g.,