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vectoreach

Vectoreach is a theoretical framework for analyzing reachability in systems where states are represented by vectors rather than scalars. Each transition contributes a vector weight, and the goal is to determine whether a target state, typically a region in state space, can be reached from an initial state by following a sequence of transitions. The concept appears in robotics, control theory, and static software analysis, where vector-valued information such as resources, coordinates, or sensor readings must be tracked.

Formalism: A vectoreach system is modeled as a directed graph G=(V,E) with a labeling l:E -> R^d assigning

Algorithms and complexity: Exact vectoreach is often intractable for large systems due to combinatorial path sums.

Applications: In robotics and motion planning, vectoreach helps identify feasible trajectories under constraints on position, velocity,

See also: reachability analysis, vector space, Minkowski sum, polyhedral computation, dataflow analysis.

a
d-dimensional
vector
to
each
edge.
A
path
p
from
s
to
t
yields
a
path
vector
r(p)
by
combining
the
edge
vectors
along
p,
typically
via
addition.
The
question
asks
whether
there
exists
a
path
whose
r(p)
lies
in
a
target
set
T
⊆
R^d,
encoding
constraints
or
safety
bounds.
Practical
approaches
use
over-approximations,
discretization,
or
convex
geometry.
Iterative
methods
compute
reachable
sets
R_k
from
the
initial
state
and
expand
by
Minkowski
sums
with
edge
vectors,
then
test
membership
in
T.
Techniques
include
linear
programming,
polyhedral
abstractions,
and
sampling.
or
energy.
In
software
analysis,
it
supports
vector-valued
dataflow
analyses
that
track
resources
or
uncertainty
across
program
points.