vRotR
vRotR stands for vector Rotation of Rotations. It is a computational technique used in computer graphics, robotics, and simulation to apply incremental rotations to vectors and coordinate frames. The approach emphasizes real-time performance and numerical stability, making it suitable for systems that update orientations every frame or control cycle.
Conceptually, vRotR represents the current orientation as a unit quaternion (or an equivalent rotation representation) and
Advantages include composability of rotations, avoidance of gimbal lock, and efficient updates suitable for real-time pipelines.
Applications span real-time rendering, camera control, character animation, robotics actuation, and VR/AR head tracking. Related concepts
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