tricubic
Tricubic interpolation is a method for estimating values on a three-dimensional grid by fitting a cubic polynomial to data in the vicinity of the target point. A common approach uses a 4 by 4 by 4 neighborhood of grid points and constructs a cubic polynomial in x, y, and z, so the interpolated value is a weighted combination of the 64 surrounding samples. The result is a smooth function that can provide continuous first and second derivatives with appropriate coefficient schemes.
Implementation variants exist. In separable cubic interpolation, one performs cubic interpolation along x for each of
Compared with trilinear interpolation, tricubic interpolation offers smoother results and can achieve higher continuity, at the
Applications of tricubic interpolation include volume rendering, medical and scientific imaging, 3D texture filtering in computer