tomodel
The term "tomodel" refers to the act of using a model, typically a 3D digital model, as a reference for creating a physical object or a more refined digital representation. This process is common in various fields, including 3D printing, digital sculpting, and product design. When tomodeling, a designer or creator uses an existing model as a blueprint or guide to achieve a desired outcome.
In 3D printing, tomodeling often involves taking an existing 3D scan or a pre-made digital model and
In digital art and animation, tomodeling can involve using a base mesh or a character model as
The core concept of tomodeling is leveraging existing digital assets to facilitate or enhance the creation