thingswhile
Thingswhile is a term used in software development to describe an idiom for processing a stream of items, referred to as things, while a condition remains true. In practice, it combines a loop control structure with streaming or event-driven processing, allowing a system to continue handling inputs as long as it has work to do or until a stop signal is received. The phrase is informal and not tied to a single programming language or formal specification.
Origin and usage: The term emerged in online discussions, blogs, and code samples among developers working with
Concepts and patterns: Thingswhile emphasizes continuous processing, backpressure awareness, and resource management. Common implementations use a
Example (pseudo-code): while more_things(source): t = next_thing(source); if should_stop(t): break; process(t).
Variants and related terms: The idea overlaps with streaming, data pipelines, event-driven programming, and the concept
See also: streaming, generators, reactive programming, while loop, backpressure.