texeldensitet
Texeldensitet, often abbreviated as T.D., refers to the measurement of the number of texture elements, or texels, within a given area of a digital image or texture map. In simpler terms, it quantifies how much detail is packed into a specific space. This concept is particularly relevant in computer graphics, video games, and digital art.
Higher texel density means more texels are used to represent a certain real-world area, resulting in sharper,
The importance of texel density lies in its direct impact on visual fidelity. Developers and artists strive
Determining optimal texel density often involves considering the intended viewing distance of an object, its significance