suunnittelupisteitä
Suunnittelupisteitä, which translates to "design points" or "planning points" in English, is a concept used in various contexts, most notably in game development and project management, to represent a quantifiable measure of effort or complexity associated with specific tasks or features. The core idea behind suunnittelupisteitä is to break down large projects into smaller, manageable units that can be estimated and tracked.
In game development, suunnittelupisteitä are often assigned to game mechanics, levels, characters, or user interface elements.
Similarly, in project management, the concept can be applied to software development or any other complex undertaking.