surfaceemissive
Surface emissive refers to a material or surface property that makes the surface emit light itself, independent of incoming illumination. In shading models, this is implemented as an emission term added to the final color, allowing a surface to glow. Emission can be a solid color or come from a texture, known as an emissive map, which modulates the brightness across the surface.
Emissive materials are commonly used to simulate glowing objects such as screens, LEDs, neon signs, or other
In physically based rendering (PBR), emission is treated as an additional radiance term that adds to the
Related concepts include emissive maps, emission color, and global illumination settings in a given rendering engine.