stagesnoise
Stagesnoise is a term used in audio engineering and sound design to describe the cumulative effect of noise that enters or is introduced at successive stages of an audio signal chain. The concept treats noise as a multi‑stage phenomenon, originating not from a single source but from the combination of the input, processing, data conversion, and output stages. In practice, stagesnoise can describe both the measurable noise a system produces and the creative textures that designers intentionally generate by layering noise across the pipeline.
Origin and usage of the term vary by community, but it is commonly referenced in discussions of
Technical overview: implementations often involve deliberate placement of noise generators or noise shaping at multiple points
Applications and impact: stagesnoise is relevant in mastering, sound design for film and games, and experimental
See also: noise shaping, dithering, signal chain, sound design, modular synthesis.