soundserves
Soundserves is a term used in digital audio technology to describe modular units of sound content that are produced, packaged, and delivered by an audio server to client devices for synchronized playback. In practice, a soundserve represents a discrete audio segment or event, tagged with timing, spatial, and contextual metadata, which can be assembled into a larger composition or performance on the client side.
Implementation typically involves a central server generating or referencing audio chunks, clients streaming or pulling these
Applications include live performances with remote participants, multi-room or multi-speaker installations, game and interactive media audio
Limitations include potential latency, dependency on network reliability, and ambiguity due to a lack of formal
See also: streaming media, audio over IP, WebRTC, digital audio workstation concepts.