softwareeconomie
Softwareeconomie is the branch of economics that studies the production, distribution, and consumption of software and the institutions that shape its markets. It analyzes how software products and services are created, priced, and deployed, and how information goods with high fixed costs and low marginal costs influence competition, innovation, and welfare. The field covers software as a tangible product, as a service, and as a platform upon which other products and services are built.
Key features include the value of software as an intangible asset, rapid depreciation for consumer software
Market structure in software industries is influenced by switching costs, compatibility, standards, and interoperability. Competition policy
Measurement challenges include valuing intangible assets, estimating R&D spillovers, and capturing platform effects. The field draws