smoothedged
Smoothedged is a term used in computer graphics to describe a technique for smoothing the appearance of polygon edges by adjusting surface normals across adjacent faces. The goal is to reduce facetting and produce more visually continuous shading while preserving sharp edges where desired.
How it works: For each vertex, the normal is commonly computed by averaging the normals of adjacent
Applications and limitations: Smoothedged is applied in character and vehicle modeling, architectural visualization, and any polygonal
Implementation notes: The technique can be implemented in preprocessing steps or in real-time shading. Some pipelines