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signaldriven

Signaldriven is a term used to describe systems or components that are driven by asynchronous signals representing external events. In computing, the concept denotes a design where actions are triggered in response to signals rather than through continuous polling. The approach is common in event-driven and reactive architectures and is used to improve responsiveness when events occur irregularly and to reduce unnecessary resource usage.

In POSIX-compatible environments, signal-driven I/O is a specific form of signal-driven programming in which a process

Beyond traditional computing, the idea of signaldriven behavior appears in sensor networks, control systems, and other

receives
a
signal
(such
as
SIGIO)
when
input
becomes
available
or
the
output
device
is
ready.
The
process
then
handles
I/O
asynchronously
rather
than
repeatedly
polling.
Implementations
require
careful
signal-handler
design,
since
handlers
run
asynchronously
and
must
preserve
data
integrity
and
reentrancy.
This
model
contrasts
with
polling
and,
depending
on
the
system,
with
hard
interrupt-driven
I/O,
which
is
handled
at
a
lower
level.
domains
where
subsystems
should
react
to
external
cues.
Advantages
include
lower
CPU
usage
for
idle
periods
and
lower
latency
for
sporadic
events;
disadvantages
include
programming
complexity
and
potential
nondeterminism
due
to
asynchronous
execution.
The
term
is
sometimes
used
informally
and
its
precise
meaning
can
vary
by
domain.