shape0
Shape0 is a label used in computational contexts to denote the initial or baseline geometric shape in a sequence of shapes, or the first element in a dataset of geometries. It is not a universal mathematical object, but a convention adopted in graphics, modeling, and software pipelines to identify the starting geometry.
In animation, morphing, and design pipelines, shape0 serves as the reference geometry against which subsequent variants
Examples: In a 2D modeling workflow, shape0 could be a unit square with vertices at (0,0), (1,0),
Notes: The exact form of shape0 depends on project conventions and chosen primitives; some pipelines default
See also: shape, geometry, primitive shape, mesh, morph target.