scenehåndterer
A scenehåndterer, often translated as "scene manager" or "scene handler," is a fundamental component in many software applications, particularly in game development, virtual reality, augmented reality, and graphical user interfaces. Its primary role is to manage the different states or "scenes" within an application. A scene represents a distinct visual or functional area of the application, such as a main menu, a gameplay level, a settings screen, or an advertisement.
The scenehåndterer is responsible for loading, unloading, and transitioning between these scenes. When a user interacts
In more complex applications, a scenehåndterer might also be responsible for managing shared resources that persist