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roundlink

Roundlink is a term used in information technology to describe a family of round-based connection methods and software abstractions that organize communication into discrete exchange cycles. It is not a standardized protocol, but rather a concept found in multiple experimental projects aimed at reducing latency and improving resilience in bidirectional communications.

In a roundlink model, communication proceeds in rounds. Each round defines a bounded window in which a

Implementation is typically in user-space libraries for languages such as C, C++, or Rust and is intended

See also round-robin, handshake, multi-path, streaming.

node
can
send
control
messages
and
data
intended
for
the
other
party,
followed
by
acknowledgments
in
the
same
or
subsequent
rounds.
A
link
is
established
through
a
sequence
of
rounds—OPEN,
NEGOTIATE,
CONFIRM—until
both
sides
agree
on
parameters
such
as
sequencing,
reliability,
and
data
rate.
Data
is
typically
carried
in
small,
pipelined
units
to
minimize
head-of-line
blocking.
Some
implementations
employ
multi-path
or
path
diversity
across
multiple
underlying
transports
and
apply
round-robin
scheduling
of
in-flight
messages
to
balance
latency
and
fairness.
to
run
over
existing
transport
layers
(UDP,
with
optional
reliability,
or
TCP).
Use
cases
include
real-time
collaboration,
online
gaming,
and
sensor
networks
where
predictable
latency
and
graceful
handling
of
loss
are
important.
Because
roundlink
is
not
standardized,
projects
vary
in
terminology
and
specifics,
and
interoperability
is
limited.