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reinterpretcast

reinterpret_cast is a C++ cast operator used for low-level reinterpretation of a value’s representation. It performs a bitwise reinterpretation of the underlying bits to produce an object of a different type, rather than applying a conventional conversion. The operator is intended for scenarios where you need to treat a value as a different type without changing its bit pattern.

The operator can cast between pointer types, between a pointer and an integer type large enough to

Safety and portability are important considerations. reinterpret_cast is implementation-defined and can lead to undefined behavior if

Common use cases include low-level systems programming, interfacing with hardware, or working with serialization formats where

hold
a
pointer,
and
between
function
pointer
types.
Its
syntax
is
reinterpret_cast<NewType>(expression).
Common
examples
include
reinterpreting
a
raw
pointer
as
a
pointer
to
another
type,
converting
a
pointer
to
a
void*
or
back,
or
turning
an
integer
value
into
a
pointer
or
a
pointer
into
an
integer.
It
can
also
convert
between
unrelated
function
pointer
types.
Because
reinterpret_cast
performs
a
low-level
reinterpretation,
it
does
not
perform
safety
checks
or
value-based
conversions.
used
incorrectly,
especially
when
dereferencing
the
resulting
pointer
or
when
the
targeted
type
has
a
different
object
representation
or
alignment.
It
should
be
used
sparingly
and
only
when
other,
safer
casts
(such
as
static_cast,
dynamic_cast,
or
const_cast)
are
inappropriate.
For
tasks
like
accessing
raw
memory,
many
programmers
prefer
memcpy
or
std::bit_cast
(in
C++20)
to
avoid
undefined
behavior
and
improve
portability.
exact
byte
representation
must
be
preserved.
In
typical
object-oriented
design,
reinterpret_cast
is
rarely
needed,
and
safer
casting
or
higher-level
abstractions
are
usually
preferred.