realtidsljuddesign
Realtidsljuddesign, or real-time audio design, refers to the creation and manipulation of sound within a live performance, game, or interactive application. This process involves shaping audio elements such as music, sound effects, and voiceovers as they are being produced or played back, allowing for immediate adjustments and dynamic responses to user input or environmental changes. Unlike traditional pre-recorded audio production, real-time audio design emphasizes flexibility and responsiveness.
Key aspects of real-time audio design include the use of middleware like FMOD or Wwise, which enable
The goals of real-time audio design are to enhance immersion, provide crucial feedback to users or performers,