rayt
Rayt is a programming language designed for writing ray tracing algorithms. It was created by Kees van der Star and is known for its simplicity and efficiency in rendering 3D graphics. The language is specifically tailored for ray tracing, a rendering technique for generating an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.
Rayt uses a straightforward syntax that is easy to learn and understand, making it accessible for both
One of the key features of Rayt is its ability to handle recursive ray tracing, which allows
Rayt is often used in educational settings to teach the principles of ray tracing and computer graphics.
In summary, Rayt is a specialized programming language designed for writing ray tracing algorithms. Its simple