rasterointiyksiköitä
Rasterointiyksiköitä, often referred to as ROPs or Render Output Units, are a fundamental component within modern graphics processing units (GPUs). They are responsible for the final stage of the graphics rendering pipeline. Once a pixel's color and depth have been determined by the shader units, the ROPs take over to perform tasks such as blending, depth testing, and stencil testing. Their primary role is to decide which pixel fragments are actually written to the framebuffer, which is the memory location where the final image is stored.
The depth test, for instance, ensures that objects closer to the viewer obscure objects that are farther