rasterizaci
Rasterization is a fundamental process in computer graphics used to convert vector graphics into a raster image, also known as a bitmap. Vector graphics are defined by mathematical equations describing geometric primitives like points, lines, and polygons. Rasterization essentially takes these geometric descriptions and translates them into a grid of pixels, where each pixel is assigned a specific color.
The process typically begins with a 3D scene or 2D vector data. This data is then projected
Once the covered pixels are identified, the algorithm determines the color for each pixel. This often involves