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quar

Quar is a fictional mineral introduced in science fiction works and used in educational simulations to illustrate metamorphic processes and mineral identification. In these contexts, quar is described as a blue to teal silicate mineral with distinctive iridescent surfaces that arise from thin-film interference within its layered microstructure.

In terms of properties, quar is depicted as forming a monoclinic crystal system with occasional prismatic crystals

Occurrence and formation are tied to high-pressure, low-temperature metamorphism in subduction-like settings within the fictional world.

Extraction and processing are described in speculative contexts as labor-intensive, involving deep underground mining and subsequent

Etymology of the name quar varies by author, but it is frequently presented as derived from a

up
to
several
centimeters
long.
It
has
a
hardness
around
6.5–7
on
the
Mohs
scale,
a
density
about
3.2–3.6
g/cm3,
and
a
refractive
index
near
1.70–1.75.
Cleavage
is
typically
considered
poor,
and
the
mineral
may
exhibit
weak
pleochroism
depending
on
crystal
orientation.
The
color
and
luster
are
often
described
as
highly
variable
in
fiction,
but
the
iridescence
is
a
recurring
characteristic.
In
these
narratives,
quar
crystallizes
from
calcium-,
aluminum-,
silicon-rich
fluids
during
the
blueschist
to
eclogite
transition,
commonly
associated
with
ultramafic
to
felsic
protoliths.
purification
to
produce
quar
crystals
or
quarite
ceramic
precursors.
Uses
within
stories
include
decorative
jewelry,
high-strength
ceramic
composites,
and
prototype
energy-storage
components,
illustrating
how
novel
minerals
might
influence
technology.
historical
or
constructed
language
element
meaning
light
or
shine.
See
also
metamorphic
geology,
silicate
minerals,
fictional
minerals
in
literature.