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pureaction

Pureaction is a term used in software engineering to describe an operation whose outcome is determined solely by its input arguments and that does not produce observable side effects. In practice, a pureaction may be implemented as a pure function or as a data-driven command object whose execution is handled by a separate effectful layer. A core property is referential transparency: given the same inputs, a pureaction always yields the same result and does not modify shared state, perform input/output, or rely on external data sources.

Key characteristics of a pureaction include determinism, absence of mutation, absence of I/O, and independence from

Common examples are arithmetic calculations, string transformations, or data conversions that do not read from files,

In practice, the concept appears in functional programming and in architectures that separate data flow from

Because usage varies by language and framework, there is no single formal definition of pureaction. It is

See also: pure function, referential transparency, side effect, functional programming, immutability, effect system.

external
state.
Pureactions
can
be
freely
composed
with
other
pureactions,
enabling
straightforward
testing,
memoization,
and
reasoning
about
program
behavior.
networks,
clocks,
or
generate
randomness.
Operations
that
read
the
system
clock,
write
to
a
file,
mutate
in-memory
state,
or
perform
network
requests
are
not
considered
pure
actions.
side
effects.
Some
toolchains
treat
actions
as
plain
data
with
pure
transformers,
while
others
provide
explicit
mechanisms
to
handle
impure
work
in
a
controlled
layer
or
effect
system.
typically
described
as
a
guiding
principle
for
designing
components
that
are
easy
to
test,
reason
about,
and
compose.