projektsioonimaatrikseid
Projektsioonimaatrikseid is a term that translates to "projection matrices" in English and is commonly used in mathematics and computer graphics. These matrices are fundamental tools for transforming coordinates from one space to another, most notably for projecting three-dimensional objects onto a two-dimensional plane, such as a computer screen.
In essence, a projection matrix modifies a vector representing a point in space such that its transformed
Perspective projection matrices, on the other hand, simulate how the human eye perceives the world. They create
These matrices are multiplied by the coordinate vectors of objects to perform the projection. The resulting