programmeerprincipes
Programmeerprincipes are fundamental guidelines and best practices that programmers follow to write efficient, maintainable, and scalable code. These principles help in creating software that is easy to understand, test, and modify. Some of the key programmeerprincipes include:
DRY (Don't Repeat Yourself) is a principle aimed at reducing repetition of code. By adhering to DRY,
KISS (Keep It Simple, Stupid) emphasizes the importance of simplicity in code design. By keeping code simple
SOLID is an acronym that represents five design principles intended to make software designs more understandable,
Single Responsibility Principle (SRP): A class should have only one reason to change, meaning it should have
Open/Closed Principle (OCP): Software entities should be open for extension but closed for modification.
Liskov Substitution Principle (LSP): Objects of a superclass should be replaceable with objects of a subclass
Interface Segregation Principle (ISP): Many client-specific interfaces are better than one general-purpose interface.
Dependency Inversion Principle (DIP): High-level modules should not depend on low-level modules. Both should depend on
YAGNI (You Aren't Gonna Need It) is a principle that advises against adding functionality until it is
Programmeerprincipes are essential for creating high-quality software that meets user needs and can be easily maintained