premultipliedalpha
Premultiplied alpha is a technique used in computer graphics to represent color and transparency information. In this method, the color channels (red, green, blue) are multiplied by the alpha channel value before being stored. This means that a fully transparent pixel will have its color channels set to zero, regardless of their original intended color. For example, a transparent red pixel would be represented as (0,0,0,0) instead of (1,0,0,1) or (255,0,0,255) in a standard, non-premultiplied alpha representation.
This approach simplifies certain rendering operations, particularly blending. When combining two premultiplied alpha images, the mathematical
The primary advantage of premultiplied alpha lies in its efficiency and quality during alpha blending. It is