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premultiplication

In digital imaging and computer graphics, **premultiplication** is a technique used to optimize the rendering and manipulation of color values, particularly in alpha-blended compositions. The process involves multiplying each color channel (red, green, blue, and optionally alpha) by the alpha value (transparency) before applying it to the final image. This adjustment ensures that the color values remain consistent regardless of the transparency level, preventing artifacts such as banding or color distortion when blending layers.

The primary purpose of premultiplication is to simplify operations like blending, compositing, and color correction. Without

Premultiplication is commonly used in formats like PNG, where transparency is a standard feature. When importing

While premultiplication simplifies workflows, it requires careful handling to avoid unintended side effects. For example, operations

premultiplication,
colors
would
appear
darker
when
applied
to
transparent
regions,
leading
to
incorrect
visual
results.
For
instance,
if
an
image
has
an
alpha
channel
indicating
50%
transparency,
the
premultiplied
color
values
would
be
half
of
their
original
intensity,
ensuring
that
the
final
output
accurately
reflects
the
intended
brightness
and
saturation.
or
exporting
images,
software
often
applies
or
removes
premultiplication
automatically
to
maintain
compatibility
across
different
systems
and
applications.
This
technique
is
also
essential
in
game
development,
video
editing,
and
other
fields
where
precise
color
handling
is
critical.
like
gamma
correction
or
color
space
conversions
must
account
for
premultiplied
values
to
maintain
accuracy.
In
practice,
most
modern
graphics
libraries
and
editing
tools
handle
premultiplication
internally,
reducing
the
need
for
manual
adjustments
by
users.