premakes
Premakes are a type of meta-build system used in software development, primarily in game development. A premake script, written in Lua, describes the build configuration of a project. This script is then processed by the premake executable to generate native build files for various platforms and toolchains, such as Visual Studio solutions, Makefiles, Xcode projects, and Ninja files. The core purpose of premake is to provide a single, unified source of truth for project configuration, abstracting away the complexities of different build environments.
Using premake allows developers to define project settings like source files, include paths, preprocessor definitions, and