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MSVC

Microsoft Visual C++ (MSVC) is a commercial C and C++ compiler produced by Microsoft as part of the Visual Studio development suite. It is the primary toolchain for building native Windows applications and components, including desktop software, games using DirectX, and system-level libraries. The MSVC toolset includes the cl.exe compiler, the linker, the standard libraries (CRT and STL), and tools that integrate with the Windows SDK. It also supports managed code via C++/CLI in addition to native code.

The compiler and linkers are complemented by a broad development environment in Visual Studio, along with command-line

Standards and compatibility: MSVC has historically prioritized Windows APIs and evolving C++ language features. It provides

History and impact: MSVC has been a core component of Visual Studio since the 1990s and remains

tools
available
via
the
Visual
Studio
Developer
Command
Prompt.
Features
include
optimization
options,
precompiled
headers,
incremental
builds,
and
debugging
with
PDBs.
The
toolchain
commonly
supports
Profile-Guided
Optimization
(PGO),
Link-Time
Code
Generation
(LTCG),
and
SIMD
intrinsics
for
performance.
robust
support
for
modern
C++
(C++11/14/17
and
ongoing
support
for
newer
standards),
with
C
language
support
more
limited
and
not
fully
aligned
with
current
C11/C17/C23
expectations.
It
targets
x86,
x64,
and
ARM
architectures,
and
integrates
with
the
Windows
runtime
and
CRT.
Cross-platform
considerations
typically
involve
using
Windows-specific
libraries
or
adopting
other
toolchains
for
non-Windows
platforms.
widely
used
for
Windows
software
development,
including
commercial
applications,
games,
and
drivers.
It
is
one
of
the
leading
C/C++
compilers
on
Windows
and
is
known
for
its
deep
IDE
integration
and
strong
debugging
capabilities.