poligonhálózat
Poligonhálózat is a Hungarian term that translates to "polygon mesh" in English. It is a fundamental data structure in computer graphics and computational geometry used to represent the shape of three-dimensional objects. A polygon mesh is composed of a collection of vertices, edges, and faces that define the surface of an object. Vertices are points in three-dimensional space, edges are lines connecting pairs of vertices, and faces are typically polygons (most commonly triangles or quadrilaterals) whose boundaries are formed by edges.
The use of polygon meshes allows for the approximation of complex surfaces with a manageable number of
The complexity of a polygon mesh is often measured by the number of vertices, edges, and faces